Chyrza id defined from his developers a First-Person Flash-Fiction Horror story.
You'll find yourself in a desert, wandering through a solitary village, mysterious ruins and a cryptic pyramid in search of memory fragments.
This isn't the usual horror with monster that chase you until death or with jumpscares, is mostly a psychological horror.
It's what you can't see, it's what is unknown that scare you.
Like when, we were kids and we were afraid of the monster in the closet or under the bed.
We never seen it, but, in spite of everything, our mind destoying us.
The game itself is really short, no more than 10/15 minutes of playthrough.
There's no much more to talk about, is mostly well made exluding the stairs, is a pain to climb with the camera that jumps at every step (fortunately there's only one ramp) and the dialogues that have a really bad sampling, often I couldn't hear the words
Wander in the desert you too: http://kittyhorrorshow.itch.io/chyrza
You'll find yourself in a desert, wandering through a solitary village, mysterious ruins and a cryptic pyramid in search of memory fragments.
This isn't the usual horror with monster that chase you until death or with jumpscares, is mostly a psychological horror.
It's what you can't see, it's what is unknown that scare you.
Like when, we were kids and we were afraid of the monster in the closet or under the bed.
We never seen it, but, in spite of everything, our mind destoying us.
The game itself is really short, no more than 10/15 minutes of playthrough.
There's no much more to talk about, is mostly well made exluding the stairs, is a pain to climb with the camera that jumps at every step (fortunately there's only one ramp) and the dialogues that have a really bad sampling, often I couldn't hear the words
Wander in the desert you too: http://kittyhorrorshow.itch.io/chyrza